Yes, we model custom-made 3D objects. To do this, 3D objects are created in special programs such as Blender, Autodesk, or Maya. These programs create models that have no capabilities. These models are then imported into Unity and the coding is performed. Once the models are coded, they are transformed into three-dimensional objects with physical features and functions. Then they are exported to Varwin XRMS using Varwin SDK. The final objects are produced in .vwo format and are then used in the Varwin XRMS platform. Varwin objects are unique as they can be reused in other projects created on Varwin XRMS. This feature helps to considerably reduce the time and cost of developing a VR project.